Skip to product information
1 of 10

LowCost AT

Don't Go Bananas CBT Game | NDIS Emotional Regulation Aid

Don't Go Bananas CBT Game | NDIS Emotional Regulation Aid

Regular price $68.25
Regular price $75.00 Sale price $68.25
9% OFF
In stock

🎁 Planning for the New Year? Please note the Christmas delivery cutoff has passed. All orders will be despatched promptly but are likely to arrive after the holidays.

Designed with You in Mind

  • CBT-Based Therapy Tool: Uses Cognitive Behavioural Therapy principles to help players identify and change negative thought patterns.
  • Emotional Regulation: Helps teens and adults manage intense feelings like anger, anxiety, and jealousy in a safe, structured environment.
  • Social Skill Development: Promotes turn-taking, empathy, and active listening, supporting goals related to social interaction and community participation.
  • Engaging & Non-Intrusive: distinct from clinical therapy, this game encourages open communication about mental health without the pressure of a formal session.
  • Builds Resilience: Scenarios challenge players to find solutions to problems, fostering the critical thinking skills needed for independent daily living.
NDIS Claims Ready
Learn more about NDIS eligibility

This product may be eligible for NDIS (National Disability Insurance Scheme) funding if it's related to your disability needs and meets the NDIS reasonable and necessary criteria.

We recommend discussing this with your NDIS planner, Local Area Coordinator (LAC), or support coordinator to confirm suitability for your plan.

NDIS Claim Information Guide

View full details

Frequently Bought Together

Turn therapy into play with Don't Go Bananas, a dynamic card game designed to teach the principles of Cognitive Behavioural Therapy (CBT) in a fun, low-pressure environment.

For NDIS participants—particularly teens and young adults dealing with Autism (ASD), ADHD, or psychosocial disabilities—managing big emotions like anger, anxiety, and jealousy can be a daily challenge. This game acts as a bridge between feeling and thinking, helping players identify "thought traps" and replace them with healthy, rational coping strategies.

How This Resource Supports NDIS Participants

Gamifying Mental Health (CBT): Traditional therapy can sometimes feel confrontational or boring. This game introduces CBT concepts (connecting thoughts, feelings, and behaviours) through gameplay, making it easier for participants to engage in self-reflection without feeling "lectured."

Building Emotional Regulation: The game prompts players to analyze specific scenarios that trigger negative emotions. By practicing how to handle these scenarios in the game, participants build the neural pathways needed to stay calm and regulate their emotions in real-life stressful situations.

Enhancing Social Skills: Played with 2–4 people, it encourages turn-taking, active listening, and empathy. Participants learn to understand not only their own reactions but also the perspectives of others, which is vital for community participation.

Structured Communication: For those who struggle to articulate their feelings, the game cards provide a structured framework and vocabulary ("I feel X because Y"), reducing the cognitive load required to express distress.

Key Features & Benefits

Evidence-Based Approach: grounded in Cognitive Behavioural Therapy techniques, widely recognized for treating anxiety and mood regulation issues.
Targets 5 Core Emotions: Specifically addresses Anger, Depression, Anxiety, Jealousy, and Fear, covering a broad spectrum of emotional challenges.
Interactive Learning: Moves beyond worksheets to active participation, which helps with retention and engagement for neurodiverse learners.
Versatile Application: Ideal for use in psychology sessions, occupational therapy, school counselling, or as a family bonding activity to support a participant's NDIS goals at home.
Age Appropriate: Designed for ages 14+, making it suitable for teens and adults who require age-respectful therapy tools that aren't "childish."

NDIS Funding Information

This item is classified as a therapeutic resource for capacity building. It is commonly claimed under:

  • Consumables: 03_156118264_0135_1_2 (Educational or Therapy Resources)

  • Improved Daily Living: Used as a resource to support psychology or OT goals.

We strongly recommend consulting with your Psychologist or Support Coordinator to confirm how this specific resource aligns with your capacity building goals.

Meticulous Specifications

  • Product Type: Therapeutic Card Game

  • Methodology: Cognitive Behavioural Therapy (CBT)

  • Recommended Age: 14+ (Teens and Adults)

  • Players: 2 – 4 Players

  • Duration: 15 – 30 Minutes

  • Focus Areas: Emotional Regulation, Social Skills, Coping Strategies

  • Emotions Covered: Anger, Anxiety, Sadness, Fear, Jealousy

Package Includes

  • 1 x Deck of Scenario and Prompt Cards

  • 1 x Game Rules / Instruction Guide

"Don't Go Bananas" is a specialized therapeutic capacity-building resource. It is designed to assist NDIS participants in developing emotional intelligence and self-regulation skills using evidence-based CBT techniques.

How This Item Can Support NDIS Goals

This resource directly supports NDIS goals related to Improved Daily Living, Improved Relationships, and Social Participation by:

Improving Emotional Control: It provides a practical framework for participants to understand the link between thoughts and feelings, directly assisting those with psychosocial disabilities or emotional dysregulation to manage their reactions.

Enhancing Social Capabilities: The gameplay mechanics require interaction and empathy, serving as a functional training ground for improving communication skills required for community access.

Building Independence: By teaching coping strategies for anxiety and stress, the game equips participants with the mental tools needed to navigate daily challenges with less reliance on external support.

Meeting 'Reasonable & Necessary' Criteria

This item aligns with NDIS criteria as a low-cost therapy support. It is an effective, reusable educational tool that reinforces therapy goals outside of clinical hours, representing excellent value for money compared to the cost of therapy sessions alone.

Some products are shipped through authorised logistics partners, including Amazon. Your purchase is always with LowCost AT, and we remain your responsible Australian supplier and NDIS registered provider.

Assistive Benefit: Teaches emotional regulation & CBT coping skills through play.

NDIS Category: Therapy Resource / Consumables.

Age: 14+.

Players: 2-4.

Focus: Anger, Anxiety, Social Skills.

Recently viewed